Filip is a long-time gamer and writer with ample experience in both of these industries. Having started his gaming adventure with the venerable PSX, Filip soon discovered dedicated gaming magazines, ...
Nvidia adds auto shader compilation to speed up game loads Nvidia has introduced a beta 'Auto Shader Compilation' feature in its latest app update to reduce game load times after GPU driver updates by ...
After releasing their new 16.11.1 Radeon Drivers earlier in the week, AMD has followed up right away with a new driver release. Hot on the heels 16.11.1, 16.11.2 is coming just days after the earlier ...
A veteran PC builder has outlined five key GPU setting changes to maximize performance and stability on new systems. The adjustments—ranging from undervolting to shader cache expansion—are designed to ...
Valve's Steam Deck, a top-rated handheld gaming PC, is set to receive a critical upgrade that will address a significant bottleneck in its 64-gigabyte model. GamesRadar tells us in a report that the ...
The latest Steam Client Beta update adds support for Mesa's new single-file shader cache format on Linux. The new caching system should lower the disk space used and improve frametime performance. The ...
Call of Duty: Warzone is a very popular first-person shooter game that needs to be updated regularly to keep working. But optimizing the shader installation process is one of the most common problems ...
Shader Compiling is essential to modern PC games, and Dragon Age: The Veilguard is no different. It changes shaders into a format that your graphics card can use. Since Veilguard is a huge game, the ...
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