Animation和Animator的动画格式不同,调用方式也各异,使用时需注意区分,避免混淆。 1、 动画的制作方法:通过关键帧与补间技术实现动态效果。 2、 为游戏对象添加动画组件,以支持后续的动画操作。 3、 选中带有Animation组件的 GameObject,按下 Ctrl+6 打开动画窗口 ...
Video games engine provider Unity announced earlier today the introduction of two new machine-learning platforms, one of which in particular has developers and artists asking questions of the company ...
A coming beta version of the cross-platform programming tool will extend to new software environments including Linux PCs, Flash-enabled browsers, and Windows systems with DirectX 11. Stephen ...
Unity Technologies has announced new 2D tools and workflow for the Unity engine and editor for those who create 2D games. Now in beta, the first iteration of the 2D tools will be released with the ...
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