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The Steam Frame’s biggest problem is (ironically) Half-Life: Alyx, and Valve needs to recapture the VR magic
It's been six years since the release of Half Life: Alyx, and to this day, there's not much that reaches the heights of Valve's VR masterpiece. And ironically, that's looking to be quite the problem ...
Meta CTO and Reality Labs chief Andrew Bosworth detailed why he thinks he might have failed VR gaming fans, and why some people are angry, noting that it’s probably because the “gravy train has come ...
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