Unfortunately the available memory on Microcontrollers is quite restricted and we do not get very far by storing a (uncompressed) WAV file e.g. in program/flesh memory, so I started to look into ...
This project is an open source "lite" version of an arcade encoder I sell in my shop. If you want to support my work I sell the fully featured ones at https://daemonbite.com. The input lag for an ...
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