The mid to late 2000s featured a particularly prevalent trend of extending a game’s reach by porting it to as many platforms as possible, regardless of whether or not those platforms were a good fit.
I am an Associate Professor in the Carnegie Mellon Robotics Institute. I think that creativity – making things and ideas! – is the best thing that humans do. So my research involves producing creative ...
In a nutshell: Modern CSS has been pushed into some unusual places over the past few years, but few experiments stretch it as far as a fully playable version of Doom rendered entirely with HTML ...
My PCMag career began in 2013 as an intern. Now, I'm a senior writer, using the skills I acquired at Northwestern University to write about dating apps, meal kits, programming software, website ...
Consumer-grade dev software helps turn your concepts into real products, with no previous coding experience required. Chase your game-making dreams with the top tools we've tested. My PCMag career ...
There’s a lot that goes into making a video game. Each video game combines multiple artistic mediums, from music to art to animation — programming is even an art form in its own way. All of these art ...
Let's create a scene where the Angry Pixel logo bounces off the edges of the screen in a DVD screensaver fashion.
Making a video game is much less daunting than it might seem. While you likely aren’t going to go from having no experience to making the next Grand Theft Auto, it has actually never been easier to ...
LittleJS is a fast, lightweight, and fully open source HTML5 game engine designed for simplicity and performance. Its small footprint is packed with a comprehensive feature set including rendering, ...
Famo.us’ 15 minutes of open source fame have come to an end. JavaScript rendering engine Famo.us has pivoted away from its hardcore open sourced engineering platform which had raised over $31 million.